Ok, I was offline yesterday, due to the server problem, but I heard you decided to change our DKP system and I'm glad because of it!
So, acording to that new system, 50%+ attendance provides player with priority for Items over those who have less than 50%... still... there should be 2 or 3 leves of attendance like for example on 50% < 75/80% or 50% < 75% < 100% or better 50% < 70% < 90%, something like that! I know you are already on that idea, but I wasnt online when you were discussing it!
But purpose of this post is 1 more thing we should change!
Item values are a bit low for set items, maybe not, and some items get overbided, and that's soft word for it!
But we should give all other items fixed price! Best random items should have a lot higher prices than set items! Still the prices should later be changed for some items if that instance is on farm status and we are trying some higher lvl instance where new items will get high prices! Or maybe like this, for example:
we are doing MC and we have prices for items, than we start BWL and we make lot higher prices for new items, than when we finish with BWL we lower the prices from MC, normalize prices from BWL, and give items from AQ higher prices and so on...
Again, I made an example of something we could implement in our DKP system, I cant write all that's on my mind, but hope you will help me finish my thought, that is if you find anything good in it!
Think in advance!